Poser pro 2012 update1/14/2024 ![]() ![]() This happens more commonly when switching to the head camera. When zooming over the character's head with materials and hair applied, the preview can slow down to a crawl, and the entire application stops responding. There is one particular preview glitch that already existed in PP2010 that still persists on the new 2012 edition. I also noticed that SreeD can (though slow) visualize material highlights much better than hardware-assisted OpenGL. This already happened in Poser Pro 2010 and it's rather annoying, since even the SreeD software previews can display them properly. For example, some skin materials include a complex array of shader nodes, and the OpenGL previews tend to turn those materials into some mushy black or brown. Some shader nodes can be visualized in the previews, while others can mess them up completely. Being able to visualize shadows in real time saves me a whole lot of time when setting up a scene. ![]() You can preview the direct results of up to 8 lights in real time, and you can select which ones will be included in the previews, so that you can exclude IBL and specular lights since they will not be visible until rendered anyway. In some cases the previews are almost as good as the rendered version when it comes to lighting and materials. As a matter of fact, I think the Poser previews are now much superior to DAZ Studio, because now we can preview soft shadows and ambient occlusion in real time. The OpenGL previews are now much better than before, and I no longer envy DAZ Studio for it. There is an order in which things need to be done, and multi-selection doesn't seem to be aware of it, so don't be surprised if things don't work sometimes. The same will happen if you apply a morph that depends on another morph that needs to be applied first. So if the makeup is applied first, it will be overridden by the body material, and you will have to apply it again. For example, if you select a body material and a makeup, we don't know in what order things will be applied. I find this useful, but there are some cases where it will not work. Still in the CB subject, we can now select multiple objects and drag them all at once to apply them to a figure, pretty much like it is in DAZ Studio. And it now makes use of Windows Indexing service, greatly improving content search speeds in the search tab. ![]() It also benefits from the new 64-bits AIR runtime (Flash Player 11), which not only speeds up browsing large runtimes such as mine, but also has access to more memory and still makes full use of multi-core processors to boost performance. This is something that really speeds up locating contents, because now you can see what's in the folders without having to open them first, like it used to be until now. The new content browser (CB) now displays folder thumbnails. I don't know about you, but this woman with blue eyes and the hat gives me heebie-jeebies every time. But like they say, not choosing is a choice, and now I have to live with looking away whenever I start Poser. Is it just me? I was invited to vote for 4 different images at the pre-release forums at RuntimeDNA, but I didn't like any of them. Keep in mind I haven't used Poser 9, so here I am only referring to the Pro edition.įirst of all, the opening splash screen CREEPS ME OUT. By now I still couldn't have possibly used all the available features (Poser has a lot of them), but I have at least used what most people will use. People have been urging me to write this review, and it took me a while because I had to use it for a while before I can have an opinion about it.
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